Yeah, it's not a Souls game, but I feel you're deliberately missing the point with that one. I haven't played 1.07, so I can't really comment on that (if that's what you meant). Personally I have no problems with him, now that they have patched his behaviour (he would appear in the next map after loading the level, right in front of you, now that I consider unacceptable but has been fixed). You run away from him and you hide, or you stay still until he's away and you can explore a little more. But this is not a Souls game, which by the way has a lot of people exploiting the AI of bosses and hitbox errors, this is a slow paced horror title. Originally posted by Klepty Snatchngrab: Most of the advice I've seen for dealing with him later on seems to boil down to "he's so easy if you just exploit his AI all the time", but that isn't really in the spirit of this type of game if you ask me.īut everybody did that in the original as well! This is so unnerving, why a character that finally is unpredictable in his patrolling is considered a nuisance? Is he frustrating? yes, at times, absolutely.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |